conferences game studies  Conferences


    Conferences Game Studies













Conferences Game Studies


Conferences

Conferences of interest to people who study games. Old conferences will be listed here if there is useful material archived at the website.

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    Top: Games: Game Studies: Conferences
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  • - University of Chicago, October 2001. Descriptions of panels, bios and links for numerous speakers, a lot of links to other game related sites, including game policy and research.
  • - Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information.
  • - London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers.
  • - Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome.
  • - Manchester, England. 5-7 July 2002. Abstracts and programme available.
  • - Fribourg, Switzerland. 17-21 April 2001. Yearly colloquium. Programme and abstracts.
  • - Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games.
  • - Transcript of a seminar held at Meridian MOO in 1994.
  • - National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design.
  • - A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered.
  • - Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media.
  • - Programme abstracts and related links from a conferece held at the University of Wisconsin-Madison.
  • - A trip report from the International Games Cultures Conference in Bristol, UK, 29 June-1 July 2001.
  • - Melbourne, Australia. International conference exploring new media art, games and theory.


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