religion roleplaying in society roleplaying  Religion


    Religion Roleplaying in Society Roleplaying













Religion Roleplaying in Society Roleplaying


Religion

Many roleplaying games contain references to the traditional trappings of fantasy literature, including magic and evil monsters. Beginning in the early 1980s, Christian groups concerned with occult influences on children claimed that roleplaying encouraged devil worship and other nefarious activities. Some groups went so far as to actively lobby schools and local governments to regulate or prohibit roleplaying games. Although many of those groups have disbanded or redirected their efforts to other cultural concerns, the assault on gaming (and its lingering effect on public perceptions of roleplaying) is still an emotional issue for many gamers, including a vocal minority of Christian roleplayers attempting to reconcile what others believe to be irreconcilable differences.

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    Top: Games: Roleplaying: Roleplaying in Society: Religion
See Also:

  • - Essay claiming the popularity of the novels and the games indicate a growing tolerance of pagan influences in popular culture.
  • - Scriptural arguments against Dungeons and Dragons.
  • - Descriptions (by a religious tolerance group) of Christian opposition to gaming.
  • - A game designer's advice for roleplaying gamers communicating with concerned non-gamers.
  • - Article by William Schnoebelen.
  • - Article from the "Youth and the Occult" issue of the Watchman Expositer.
  • - A biblical critique of roleplaying and its connections to other suspect hobbies.
  • - A Christian ministry's republishing of a B.A.D.D. tract written by born again convict and ex-gamer Darren Moliter.
  • - Article by M. Joseph Young. Discusses Christian ideals and roleplaying conflicts.
  • - Christian cartoonist Jack Chick's 1984 anti-roleplaying tract.
  • - Opposing viewpoints from Usenet discussions.
  • - Article by William Schnoebelen.
  • - A youth ministry contrasts roleplaying's "philosophy" with the Word of God.
  • - A counter-article to "Should a Christian Play Dungeons & Dragons?"


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