dance technology dance performing arts  Dance Technology


    Dance Technology Dance Performing Arts













Dance Technology Dance Performing Arts


Dance Technology

Dance Technology, covering more than just dance software and notation tools, is an intimate extension of Dance itself covering performance projects that push the boundaries of technology.

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    Top: Arts: Performing Arts: Dance: Dance Technology


  • - Digital, computer-assisted performances based in Nürnberg, Germany.
  • - A collaborative project to develop a floor-space to research the development of immersive and collaborative environments in creative virtual contexts: eg. Track impact of the feet of a dancer.
  • - Workshop for individuals working in dance and technology, in conjuction with the International Dance and Technology conference.
  • - A site where you can be involved in creating dance interactively with live dancers. Web-based tasks, email and video-conferencing will enable you to join us in the creative process. Everyone is welcome, regardless of previous dance experience.
  • - Functions to encourage people in dance to investigate the edge of our current state of human-machine interaction. Conferences, software development, bibliography and a list of people using dance technology.
  • - Cybermedia exploration of a dance theatre performance occurring in real and virtual space.
  • - Documents developments in the creative use of computer technologies in performance. The DPA also collates examples of how computer technologies are being used to create, document or analyse performance.
  • - This site holds Matt & Fran's documentation for the Digital Media Elective S260/A22 (2001) at Dartington College of Arts in Devon, England.
  • - A digital playground attempting to get dancers more involved in the act of creation of digital tools as well as tailoring existing software for use in dance.
  • - List of people who are using technology intersecting the sphere of dance.
  • - Information on ballroom dancing lessons and dance competitions, including Dancesport. Members sign up for latest news and other features.
  • - Don Herbison-Evans of Basser Department of Computer Science describes the various uses of computers in Dance
  • - Non-profit research partnership making educational dance resources in multimedia.
  • - Performances and installations which utilise and relate to digital pop culture and social interaction.
  • - A device that allows you to extract motion from live video images in real-time.
  • - Virtual dance collaboration project. "Ghostcatching finds its place in the unexpected intersection of dance, drawing, and computer composition..."
  • - D&TZ is a resource for artists and others who are particularly interested in using new media and information technologies in the creation and performance of dance, dance theater and related live performance works.
  • - Richard Lord experiments with creating dance for the web
  • - On stage, performers interact with virtual images projected into space. The performing arts tradition fuses with new digital technology to create these illusions.


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