threads programming  Threads


    Threads Programming













Threads Programming


Threads

A thread is a context of execution within a program. Multithreaded programming deals with designing a program to have parts of it execute concurrently.

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    Top: Computers: Programming: Threads

See Also:

  • - Comparison of the available Java synchronization primitives with the Win32 counterparts.
  • - Comparing Solaris, Linux, and Windows NT threads.
  • - Discusses the usage of the volatile keyword in multithreaded C++ programs.
  • - Provides example C++ classes implementing a series of synchronization objects useful for building portable (Solaris and Win32) multithreaded applications.
  • - Resources on designing a thread class in C++. Provides introduction, basic approach, implementation and using the class thread in C++.
  • - An expressive C++ thread synchronization library.
  • - Technical article, covering Amdahl's Law, latencies and bandwidth, on-chip multiprocessing, Jackson technology, and simultaneous multithreading. (SystemLogic.net)
  • - Compares Windows NT and Solaris on a symmetric multiprocessor machine.
  • - This book provides an in-depth overview of underlying principles as well as practical techniques that can be used to design concurrent programs. (Greg Andrews)
  • - Use of synchronization mechanisms like semaphores, monitors, and critical regions can lead to uncontrolled priority inversion. [PDF file]
  • - Higher order threads for C++; tutorial and reference manual.
  • - This book teaches the fundamental concepts of multithreaded, parallel and distributed computing. Emphasizes how to solve problems, with correctness the primary concern and performance an important, but secondary, concern. (Gregory R. Andrews)
  • - Part of the Computer Science Bibliography Collection.
  • - Frequently asked questions (by Bryan O'Sullivan).
  • - A small application library for writing fast and highly scalable Internet applications on UNIX-like platforms. [Open source, MPL or GPL]
  • - Extremely lightweight stackless threads which provide linear code execution for event-driven systems, designed for severely memory constrained systems.
  • - A part cross-platform C++ library providing high-performance and portable classes for multi-threading by creating a common wrapper around Windows and POSIX threads, exposing an interface modelled on the popular Java abstractions. Cross-platform support fo
  • - Dave Butenhof's comparison of thread implementations.
  • - Introduction to C++ (on Win32) and Java multithreading.
  • - An advanced object-oriented, cross-platform C++ threading and synchronization library. [GPL]
  • - A simple alternative to the STL plus portable multithreading and networking. Compiles under modern Unix and Windows systems. [Open-source, zlib-like license]
  • - Gives an introduction to priority inversion and shows a pair of techniques to avoid them.
  • - This book shows how to avoid common pitfalls of multithreading in UNIX, Windows NT, or OS/2 environments.

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