Articles Software Engineering Software
Articles Software Engineering Software
Articles
Top: Computers: Software: Software Engineering: Articles
- This paper presents seven key steps: improve the testing process, define requirements, prove the concept, champion product testability, design for sustainability, plan for deployment, and face the challenges of success.
- Offers various resources - including news, articles, forum and job board.
- Description of 36 ineffective development practices: people-related, process-related, product-related, technology-related. (Sample chapter from Steve McConnell's book Rapid Development.)
- By a software developer and consultant with over 30 years experience.
- Margaret Kulpa; Crosstalk, September 1998. Common misconceptions concerning software process improvement and the Software CMM.
- Characteristics of software developers - personality type, demographics, age, education, attitudes.
- The role of testing, Planning the complete testing effort, Personnel issues, The tester at work, Test automation, Code coverage
- Index to articles written by members of Jerry Weinberg's SEM Group.
- People management advice for technical people.
- The advantages of scripting languages - typeless data, smaller code size, greater reuse, higher productivity. By TCL creator John Ousterhout.
- Emphasizes "soft" issues - attitude, approach.
- Some aspects of the relationship between quality and aesthetics (beauty) in software, using architecture analogies.
- 9 Dos and 8 Don'ts for software project success, from NASA's Goddard Space Flight Center. (Sample chapter from Steve McConnell's book Software Project Survival Guide.)
- Advanced use of assertions for clearer specifications and greater software reliability. By OO guru Bertrand Meyer, creator of Eiffel.
- Technical and managerial best/worst practices. Based on study of US Department of Defense software projects.
- User-Centered Design. Simple approaches for delivering smaller, simpler systems that better serve the needs of users.
- For business software, faster-cheaper can be better too.
- Adaptive Programming - specifying the connections between objects as loosely as possible. Makes programs more flexible, more resilient to change, and more adaptable to varying configurations of classes within a given domain
- Explores the importance and purpose of software process and quality.
- CIOs reveal the projects that did not kill them and made them stronger.
- Software safety. Parallels between the early development of high-pressure steam engines and software engineering that we can apply to the use of computers in complex systems.
- Lorin J. May; Crosstalk, July 1998. Based on interviews with software consultants and practitioners who were asked to provide "autopsies" of failed projects with which they have been acquainted.
- Describes the basic rules for all good interfaces - the cardinal dos and don'ts.
- Case study of a well known software error.
- An overview of some simple principles to attain success designing and implementing new projects
- John Evans; Crosstalk, June 2000. The importance of software architecture, and related items such as unambiguous requirements and coding standards.
- One of the classic articles leading to modern software engineering, by D.L. Parnas.
- Recapturing, exploring and celebrating the Art of Computer Programming.
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