Embedded Devices Platform and OS Implementations OpenGL Libraries


OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems, cellphones, and gaming platfor








    Top: Computers: Programming: Graphics: Libraries: OpenGL: Platform and OS Implementations: Embedded Devices

Editor's Picks:

OpenGL ES* - OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems, cellphones, and gaming platfor

  • TinyGL - Small, free and fast subset of OpenGL for embedded devices embedded systems or games
  • miniGL - OpenGL 1.1 library for the Palm Computing platform. Includes opengl an introduction, screenshots, and licensing information.
  • Vincent 3-D Rendering Library for Mobile Devices - Vincent is an open source project for developing a compliant software implementation of OpenGL ES for mobile devices. The initial target platform is Windows Mobile devices (PocketPC, Pocket PC, Smartphone) using Intel StrongARM and XScale processors.
  • Klimt - Open source 3d library for mobile devices based on OpenGL ES API
  • ps2gl - Open-source OpenGL-like graphics API for the PlayStation 2.


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